You guys have been wondering if I will keep posting update regularly and this post is kind of a answer in and of it self but "Yes I will". (as reagularly as this is so 1 post every 1 or 2 weeks)
How is the game progressing: I felt I was loosing track of all the tasks and stuff I need to do so I called for reinforcements and now my good friend... we will call him "Zman"... My good friend Zman will be tackling the code department and leave me with the sexy and story bits.
His help will be invaluable in the completion of this project, I can't stress the lesson "game making is not a lonesome road" enough game making is a team effort and you guys are involved in this too, after all a game is only a game when someone plays it.
This post took a wile because I wanted to see if Zman will come on-board and tell you guys all about it.
No chance on the deadline though I need my time.
Note book battery running out got to go.
See you guys next time!
PS: Yes, the BOSS army will assemble!
30.9.14
17.9.14
One With the Flow
I have a lot to write.
So much comments, people giving me input and that's amazing, when I delivered the demo I was on vacation, now I have work, college and little time... but every word support makes me want to lose a extra hour of sleep to think, write and code this game.
The dead line:
Some of you said it's good, some say it's bad, but I will tell you how I motivate my self, I need the the proverbial "something" breathing down my neck, even if I miss it the date, it keep me working, makes me narrow the scope, if not, the update will be comming 20XX.
so, 60 days.
Why 60? I need to iterate some more, my writing feels like crap lately, and I'm am reading The Art of Game Design, just for you guys and 500+ pages takes some time.
Now let's talk about good stuff, you guys:
SOME SPOILERS!!
Snickelb: If I create credits in this game, your name should be in it:
The back story os cool and I think I will use it, just not on the protagonist because I have a ending andit needs the character not to have a wealty family, but is a good one for a antagonist.
A closet-gay celebrity: I don't feel it and I don't think I can pull it of and a opressed (by society) turned opressor... I didn't felt it, I wrote a more subtle charming dominator with a inflated ego, kind of cliche but cliche is easy, it's familiar, and I use everything I can to put words on paper..."paper".
Maid outfit: I have a mechanic, that if you fail to be a good body guard, you can hit the road or be a good something else.
I'm writing by memory and I have to go to class.
See you guys soon.
So much comments, people giving me input and that's amazing, when I delivered the demo I was on vacation, now I have work, college and little time... but every word support makes me want to lose a extra hour of sleep to think, write and code this game.
The dead line:
Some of you said it's good, some say it's bad, but I will tell you how I motivate my self, I need the the proverbial "something" breathing down my neck, even if I miss it the date, it keep me working, makes me narrow the scope, if not, the update will be comming 20XX.
so, 60 days.
Why 60? I need to iterate some more, my writing feels like crap lately, and I'm am reading The Art of Game Design, just for you guys and 500+ pages takes some time.
Now let's talk about good stuff, you guys:
SOME SPOILERS!!
Snickelb: If I create credits in this game, your name should be in it:
The back story os cool and I think I will use it, just not on the protagonist because I have a ending andit needs the character not to have a wealty family, but is a good one for a antagonist.
A closet-gay celebrity: I don't feel it and I don't think I can pull it of and a opressed (by society) turned opressor... I didn't felt it, I wrote a more subtle charming dominator with a inflated ego, kind of cliche but cliche is easy, it's familiar, and I use everything I can to put words on paper..."paper".
Maid outfit: I have a mechanic, that if you fail to be a good body guard, you can hit the road or be a good something else.
I'm writing by memory and I have to go to class.
See you guys soon.
3.9.14
Imperfect Balance
The Bodyguard scene is coming along nicely and I think it's content will be of every ones liking, a sub path and a not so sub path depending on how you handle and if you succeed on the stats challenges.
But how will this challenges be? here is a brief explanation.
A Strength designed challenge could be dealed with charisma or intelligence, but it will be harder to pull of.
It will take work but I think it will be for the best as it will make the story more immersive and less "rail-roaded".
there will be SOME rail-roading but I will try to make it nice and beautiful. So I will write 3 or 4 (more like 6 or 8 as it will have failure and success) outcomes to add re-playability
And that is it for now about how the stats test will be handled in the game.
This next part is kinda of long and has nothing to do with game content.
I have been wondering while there is games like Tales of the Drunken Cowboy with good story and fleshed out characters there are so much more games that are just a means that you deliver porn.
And I guess I could be linked to bad or lazy writing, but if it was just that why would I be writing about it and wasting you time?
My conundrum is: What if this lack of characterization is to create a necessity for a suspension of disbelief (suspension of disbelief is what makes you see a Marvel movie and don't go "urg! there is no god of thunder!" or "There is no such thing as pelvic sorcery") so that you can believe that is believable that a woman can become addicted to sex or a a strong willed character become a lowly sub.
And if you make a a character so believable that you can't just place her liking being raped?
What if you need blanks in a character so the player imagination can fill it with secret desires and weakness?
My case is Celeste Blake the protagonist of TotDC. A well writen game with good support characters and a nicely fleshed out main character, but not completely.
She is a strong willed mercenary all around bad ass with a predisposition for blowing things up, being very famous and poor.
And is known that she have a family and her father don't approve of her career and she believes that he sees her as a failure or disappointment.
My Celeste has a daddy issue and seeks inconsistently to appease a male figure, but that was never laid out, that part of Celeste story is mine, my experience is changed because of it and I can believe the kick ass mercenary Celeste Blake can choose to strip for money or accept submitting to the wills of a lover.
That is very powerfull, on the other hand the well exposed facts that
A: she is a bad ass: makes the act of submission that much stronger
B: she is a Mercenary: gives you context that she is not moraly uptight, she does shady jobs and shoots people for money.
What do you guys think? exposition or subtext in porn games?
My personal opinion is Star Lord's opinion: a bit of both.
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