9.7.14

Damn you Helmut!

Want the game, Here it is:

THE GAME!!!

The bug that you get after the first fight that says undefined should be ok now.

It was a noob upercase/lowercase problem, my bad.

The same bug happens right before domina's fight, also fixed it should all work now.

Since we are counting "my bads"I should make a save game like magma did after the character creation, making the character over and over again to play again get old quickly.

It may have bugs... Bad week guys, brasil lost.

Go play it

Now the post

First of all I would like to apologise for the (even grater) delay and give some explanation and here it goes:

"No plan of operations extends with certainty beyond the first encounter with the enemy's main strength" or "no plan survives contact with the enemy,"

AND

"Strategy is a system of expedients."

It proved to be extra true with this update.

The first part was my beautiful plan, so well crafted... It didn't survived very well the encounter with the ever "growing scope" trap

The way I experienced it the "trap" isn't a so much a trap as a lure, a siren call, singing all the cool stuff your game could be and you don't realise how much you are screwed until you are 2 days delayed on your schedule and 50% on the original scope because you go sidetracked.

"Strategy is a system of expedients."

I had to look  up what "expedients" mean the way I see it I needed some contingency plans.

So this is the plan from now on, I will create a check point... let's say Sonia fight, or Mohan fight, create the barebones to get there even if it have no in between and then with the remaining time fill the blanks with as much juice as possible, and finally, in date, release the update.

And a third excuse is that real life needed me, but i should know that porn games and real life don't get along.

I will take a small break this week and try to create a better schedule

PS: If there are any German here YOU CAN'T PLAY MY GAME! (just kidding, great game)

13 comments:

  1. Yeah, I am having definite bug problems, sorry. Keep getting a "cannot read property 'crc' of undefined" after gettig my winnings for the first fight :(

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    1. Right after?
      it gave you some options on how to finish the fight?

      Did you came back do The Drunken Cowboy to talk to Charlie?

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    2. Same for me. You win, you choose your winnings, then it says you're signing the contract and that's where the error pops up. I figured it was just as far as you'd gotten what with all the underlying mechanics you'd been working on.

      bsnick

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    3. No, it has more content, it warps time a little, but you fight against domina, and domina fight need a lot of polishing. but it's there and should work,

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  2. First of all, by what little i could see before a bug made it impossible to continue i like you're version of the game, and i'm happy you weren't discouraged by some people giving up soon, yeah i know ambitious projects tends to suffer delays more frequently than little ones.
    Take you're time, and sorry for my bad english

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  3. An interesting start. I'm trying to treat this as a new game inspired by - rather than continuing - Magma's.

    I thought at first I wouldn't be able to lose. I tried, but kept beating her. Then I managed it and saw that you CAN lose the game that early. Nice touch.

    The signing of the contract is where the game ends for me. Was that the plan at this point? Will the contract scene have anything like 'you read the contract carefully, crossing out sections you don't like before signing' vs 'trusting that Charlie has your best interests at heart you sign the contract and every modification Charlie has made'.

    The stats approach is interesting. It's clearer than Magma's approach. I sort of liked the descriptions from before but I didn't like having to guess what they meant.

    One thing from the original game that I hope you use is how the description of the character would change in reaction to your choices. Like describing your intelligence in a less flattering way, or your manner of dressing, or your convictions.

    Was there any underlying difference between accepting the music and protesting the music? Or was it just cosmetic?

    The flexibility in appearance is certainly different. It's nice to customize my character's name and looks. It makes me wonder how you'll handle the bimbo-ization. It seems like the changes were to change the fighter from a small-busted, black-haired, sensibly dressed and coiffed amazon into the stereotypical bimbo (blonde hair, big boobs, weak, etc). I suppose you can still do that with this system, though it might require something extra, like instead of a blonde changing to blonde her hair becomes an unnatural shade of blonde with inch long black roots that make it look like her hair is dyed when in reality that's the new fixed look that her hair will never lose.

    Anyway, nice start.

    bsnick

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    1. "The stats approach is interesting."
      Thank you, I want to get to the level of description that magma gave to the character, but I had to cut a lot of content for this update, the stat screen description was one.

      Was there any underlying difference between accepting the music and protesting the music?

      No, unless you mean, the Intro and walk to the ring, than has a small scene were you can get kissed, dependending on stats and choices.

      "The flexibility in appearance is certainly different."
      I know, I probably adress the bimbo-ization in a character descrition of her self, some body changes, makeup and clothes.

      My main source of views comes from the tfgames and I'm a crowd pleaser I will put enough body transformation for the TF people.

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  4. Good start, looking forward to more.

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  5. So... Up until now, I'm pretty happy with what you've shown. Does the game end after the Domina fight though? That's how far I came.

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  6. In the Domina fight, late 2nd round I get an error

    'JavaScript: line 195: bad label victory'

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  7. Another one at the hospital:

    JavaScript: line 125: increasing indent not allowed, expected 6 was 7

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